![]() Choose any celestial body and read detailed information about it. ► Turn into an astronomer and explore satellites, asteroids, dwarfs, comets, stars, etc. With astronomy app Solar Walk you will be able to: Observe Solar system, explore celestial objects in real time, watch solar movies, become a real universe explorer with this planetarium app 3D. *** A Parents’ Choice Gold Award Winner *** *** National Parenting Publications Awards (NAPPA) - GOLD winner in the Educational Tools for Parents and Children category! *** Learn astronomy with the encyclopedia of the Solar system Solar Walk! Start your fascinating journey through the realms of space and explore the universe we live in. Solar Walk is a planetarium 3D in your device. It is a new highly attractive and engaging way to view the whole Solar system and learn a lot of interesting astronomy facts about it. It's a great experience for everyone: the rep, the company, the customer.Solar Walk is an impressive wealth of information about our Solar system, planets and stars presented as an amazing 3D model that can be rotated and zoomed easily. It makes the whole process easier when you get it right from the start It's a great experience for everyone: the rep, the company, the customer. VP of Design & Engineering at Infinity Energy The customer feels like we’re redesigning and building it with them which lends more credibility to us as a company and makes it seem like we’re not just salespeople. The value add to the sales process was huge because we can actually walk through the design with the homeowner. When that pipeline of jobs becomes exponentially bigger, it becomes more and more critical. When it becomes more of a push-of-a-button as opposed to an order, it definitely helps our efficiency. We can now create a design for a home in a predetermined amount of time. Now they can get all of that done in about 20 mins. Previous software was a very manual process, so sales reps could spend 2 hours in the home. In my estimation, Lead Capture AI is effective because the tool leverages engaging visuals with readily quantified benefits, helping potential clients understand not only their savings, but what solar would realistically look like on their home. In less than a month utilizing Aurora’s Lead Capture AI, we were able to quadruple our web lead volume, and we see 25% higher set rates from our organic leads compared to those generated through other marketing channels. Vice President of Marketing, NY State Solar It's wonderful to utilize a platform like Aurora to be so confident in what the system will produce.Īurora has given us the ability to design efficiently and be confident that we’re providing to the customer a detailed representation of what is going to be on-site without traveling there. ![]() It's such a game-changer that we don’t have to take Suneye readings anymore which saves us time and money. The accuracy of the Aurora software, combined with our willingness to put it to the test on-site, helped close the deal each time! They were actually wrong about the measurements of their own home. We decided to go out to the site and measure the house by hand with the homeowner, and in every instance, Aurora was correct. We’ve had 4 cases where customers didn’t agree with the measurements on the Aurora design that we presented virtually. When we can be accurate on the front-end it helps reduce timelines on the back-end – and that cuts weeks and weeks out of projects.ĭirector of Solar Development, Solar Energy Services We were so impressed with Aurora's technology that we decided to use them for everything, all the way from proposal to the design, because accuracy is so important. Most other tools out there are just proposal skins that give rough estimates – and we've used them all. Aurora has allowed us to bridge that gap. When sales and operations are aligned, that ultimately allows us to sell more. When you’re selling as much as we’re selling, you have to be able to deliver build-ready projects to your operations team. The 3D models, sunpath, LIDAR, and other tools are very effective in a sale.Įxecutive Director of Sales, Semper Solaris The final product that we’re presenting to the homeowner is just so much more professional. Training & Development Manager, Semper Solaris Our team has already saved a ton of time with this service. Submitting the plan set was as smooth as can be and we had no issues with the AHJ. Project Engineer, Wellspring Components LLC Interviews with installers using Aurora’s 3D modeling with shade and tilt analysis during the sales process found that its implementation resulted in as much as a 99 percent reduction in change orders.
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![]() That will take you to Destination Select section.Įnter the System password. The user can change the location using Change Install Location… button at the bottom. The Introduction screen of OLM to PST Converter Ultimate opens up.Ĭlick on Continue to initiate the OLM to PST conversion. ![]() For systems with OS older than 10.8, you should go with the version for 10.6 and 10.7 to convert Mac OLM to PST. ![]() Try Now OLM to PST Converter Ultimate | Buy Now OLM to PST Converter Ultimate Step by Step Guide to Convert OLM to PST File on Macĭownload the correct version of OLM to PST converter Ultimate from the official website. This product is offering you: safety when your items are concerned, undeniable quality, amazing speed and our personal guarantee that this product will not disappoint you but will provide you with the results that you are expecting as our client and the results that you truly deserve! 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You are here: Home » OLM to PST Converter Ultimate OLM to PST Converter Ultimate ![]() Every building in the new urban biome is fully destructible, so you’re never more than a few salvos away from a new line of sight, or the defensive cover of high-rise rubble. New Encounter - Attack and Defend is a challenging new mission type where your mercenaries must destroy an enemy’s base to stop a steady stream of attackers before they can overcome your forces and knock out your employer’s base. Street brawls introduce new tactical gameplay challenges as ‘Mech combat moves from wide-open natural landscapes to vast urban sprawls. Three New Enemy Vehicles - The Gallant Urban Assault Tank sports a variety of weapons to fight at all ranges with speed and agility, the Packrat is a battlefield support vehicle equipped with a prototype version of ECM, and the Rotunda is a reconnaissance vehicle equipped with a prototype version of Active Probe. BATTLETECH - Season Pass Add to the pack USD Add to the pack USD Add to the pack USD BATTLETECH Urban Warfare Add to the pack USD Add to the pack 19.99 USD 19. New Flashpoints - A wide variety of new branching short stories that link together mercenary missions, crew conversations, special events, critical choices, and rare bonus rewards. The Javelin is a compromise between speed and firepower, with close-range knockout power. Two New BattleMechs - The experimental Raven 1X sports an advanced electronic warfare package that combines ECM and Active Probe systems into a lightweight component. Meanwhile, ‘Mechs equipped with Active Probe can reveal, locate, and target enemy units that would otherwise be hidden. ‘Mechs equipped with Electronic Countermeasures (ECM) and nearby friendly units are obscured from enemy targeting systems and immune to indirect fire. Abandoned explosive fuel trucks, destroyed coolant exchanger buildings, and broken electrical transformers that disrupt targeting will drastically change the battle as you go.Įlectronic Warfare - The return of these lost technologies will forever change the 31st century battlefield. Battletech is, hands down, my favorite video game. everyone will go back and add what they think is best for the previous mods. Every building in the new urban biome is fully destructible, so you’re never more than a few salvos away from a new line of sight, or the defensive cover of high-rise rubble. BATTLETECH & Expansion Pass: 9.99 and 24.99 down from 39.99 and 49.99, for a 61 discount. hrist Centered Gaming reviewed the BattleTech expansion Urban Warfare. Urban Warfare - Street brawls introduce new tactical gameplay challenges as ‘Mech combat moves from wide-open natural landscapes to vast urban sprawls. With new urban challenges, the return of lost technologies, new ‘Mechs, vehicles, encounters and flashpoints, Urban Warfare takes the BATTLETECH experience to new, gritty heights. Weigh the hazards and benefits before going into urban battle, though - explosions, floods and more await. BATTLETECH Urban Warfare Steam BATTLETECH Urban Warfare Trailer. City combat is center stage in this expansion, introducing new street features including blocked lines of sight, collateral damage rules, and all sorts of new destruction. To check if promiscuous mode is enabled, click Capture > Options and verify the “Enable promiscuous mode on all interfaces” checkbox is activated at the bottom of this window. A comprehensive reference of filter fields can be found within Wireshark and in the display filter reference at FILTER SYNTAX Check whether a field or protocol exists The simplest filter allows you to check for the existence of a protocol or field. This was only implied, but for clarification Wireshark display filters are used to include or exclude each packet depending on whether it has the fields or field values specified in the filter, thus a filter of HTTP will include all packets containing protocols that an on top of http as all such packets contain the 'field'. Now further you can analyze this POST data by clicking the right click and navigate to Follow -> TCP Stream. If you have promiscuous mode enabled-it’s enabled by default-you’ll also see all the other packets on the network instead of only packets addressed to your network adapter. You should see packets in Wireshark from the system with IP address 10. to 10. and vice versa, with the Protocol field marked. You can quickly detect HTTP redirections using this simple display filter. Wireshark captures each packet sent to or from your system. This one led me through a series of malicious HTTP redirections. HTTP http.proxyauthorization http.accept http.acceptencoding http.proxyconnecthost. You can configure advanced features by clicking Capture > Options, but this isn’t necessary for now.Īs soon as you click the interface’s name, you’ll see the packets start to appear in real time. ![]() For example, if you want to capture traffic on your wireless network, click your wireless interface. Capturing PacketsĪfter downloading and installing Wireshark, you can launch it and double-click the name of a network interface under Capture to start capturing packets on that interface. Observe that the Packet List Pane is now filtered so that only traffic to (destination) or from (source) IP address 8.8. Don’t use this tool at work unless you have permission. ![]() Just a quick warning: Many organizations don’t allow Wireshark and similar tools on their networks. We fundamentally disagree that our policies violate the ADA and will keep improving our products to support everyone’s ability to easily move around their communities. After a recent change last week, now any rider who certifies they are disabled will have fees automatically waived. ![]() It has been our policy to refund wait time fees for disabled riders whenever they alerted us that they were charged. We recognize that many riders with disabilities depend on Uber for their transportation needs, which is why we had been in active discussions with the DOJ about how to address any concerns or confusion before this surprising and disappointing lawsuit. Wait time fees are charged to all riders to compensate drivers after two minutes of waiting, but were never intended for riders who are ready at their designated pickup location but need more time to get into the car. Not now Turn on Turned on Turn onĪ spokesperson for Uber called the lawsuit “surprising” and “disappointing.” The full statement reads: ![]() You can disable notifications at any time in your settings menu. “People with disabilities deserve equal access to all areas of community life, including the private transportation services provided by companies like Uber,” said Assistant Attorney General Kristen Clarke for the DOJ’s Civil Rights Division. However, passengers with disabilities, including those with wheelchairs and walkers, often need more time to enter a vehicle than those without. Uber contends most users pay, on average, less than $0.60 when that’s the case. Anytime a passenger needs more than two minutes to enter an UberX car or more than five minutes in the case of an Uber Black or SUV vehicle, the company charges that individual a wait time fee. The law prohibits discrimination of individuals with disabilities by private companies.Īccording to the Justice Department, the policy has been in place since 2016 when Uber implemented it in a number of US cities before eventually expanding its use nationwide. ![]() In a complaint filed with the US District Court for Northern California, the agency claims Uber violated Title III of the Americans with Disabilities Act (ADA) by implementing a policy that has seen the company charge “wait time” fees to passengers who, as a result of their disabilities, need more time to enter a car. The US Department of Justice has sued Uber for allegedly discriminating against passengers with disabilities. ![]() It was relatively simple to use but there were a few features I knew I would have liked. I had originally downloaded the trial version of Dashware a few months ago. So I made a decision and bought RaceRender. Three Laps of High Plains Raceway - Byers, Colorado Timing bar - leveraged from one of the Dashware included gauge configurations.Combined throttle position (green) & brake application (red).Gear selection (white digit near shifter).Friction Circle G-force graph (right instrument pod).The Youtube videos below show what can be done with Dashware. I can see that it might be fun to have pix-in-pix capabilities, however that is something I would only use perhaps once per year. After a significant amount of photo editing to create an instrument panel without needles and transparent background needle images, I have a fully animated Cayman instrument panel that Dashware will overlay on top of the in-car video. Shortly after purchasing Dashware, I took some high resolution photos of my Cayman instrument panel. One of the best aspects of Dashware is the ability to create your own custom gauges. L8Apx thinks I've been a good this year, I might be using a GoPro Hero HD2 next season instead of the Chasecam/Sony combination. Throughout that time I have used a Sony Camcorder with external A/V inputs with a Chasecam camera for video, and a Traqmate for data acquisition. I have been using Dashware for a few years and really like it. Won't be using the data logger on the track until the spring so trying to decide which video/data acquisition program is best in the meantime.ĭunebasher sent me a PM asking me to weigh in on this thread. No screens to get distracted with and prevents the temptation of trying to beat the previous lap time. I like this setup as it is simply turn both devices on and drive. RaceRender is a few bucks cheaper, but they are both relatively inexpensive at less than $50.īTW, for DE and autocross events I am using a GoPro HD and a newly acquired Qstarz BT-Q1000eX GPS "lap timer" (really a data logger as it does not have a screen of any kind). The main features that RaceRender has and Dashware doesn't that I think would be useful/nice to have are picture-in-picture, camera switching, and the ability to rotate the video (for those times when I forget that the GoPro is in upside down mode ). Dashware seems easier to use but has less features. I downloaded the free trial of both and messed around with each. ![]() I am trying to decide between purchasing Dashware or RaceRender.Īnyone have experience with either program? Recommendations? In addition, to realise the ambitious graphical goals, we invented a roster of brand new technologies: several different level of detail systems, perhaps 10 rendering engines, seamless loading from DVD, advanced runtime physics and joint animation systems to rival the offline tools. On top of that, I made the audacious choice to write the entire game in a programming language of my own design called GOAL, creating a brand new compiler and debugger from scratch. First of all, the PS2 was difficult to program, particularly in those early days when no workable examples or libraries existed. What were the biggest challenges in realising your original vision?Īndy Gavin: Like every first-on-a-system Naughty Dog game, Jak had a rocky development. We threw these on a giant table and picked elements we liked as a group. We asked every Naughty Dog artist to spend a couple of days sketching concepts for the look of the game. You can see the result in Jak, who is a hybrid of Western cartoons and Eastern manga. So for Jak & Daxter we set out to create a character and environment that merged elements from worldwide cultures. Clearly, on the PS2, full 3D could be great.ĭid you draw inspiration from anywhere in particular for the game’s look and feel?Īndy Gavin: With Crash we enjoyed enormous worldwide success in no small part due to our collaboration with Sony’s worldwide producers. By the time we began Jak & Daxter in January 1999 newer games like Banjo-Kajooie vastly improved the playability. So we locked down the viewpoint to improve graphics and focus on traditional Donkey Kong Country-style gameplay.īut with Mario 64, Miyamoto showed that free roaming was possible, albeit on the N64 and with no small dose of camera frustration. Plus, the AI challenge of creating a camera that didn’t leave players feeling queasy was extremely daunting. The machine lacked any hardware sorting or clipping, and had a relatively low polygon count. As to gameplay genre: on the PS One, good-looking, free roaming 3D seemed impossible. The formulation of new game ideas involves two aspects: genre and style. And while this didn’t quite come to be, it was certainly our goal. What was the original concept for the game? Was it a deliberate attempt to create a PlayStation 2 mascot to rival Crash Bandicoot?Īndy Gavin: Of course we wanted the franchise to be as big – or bigger – than Crash. ![]() Manage your expectations – these people aren’t always easy to track down – but we’ll do our best.Īnyway, without further ado, over to Andy… ![]() We’ve got the next few entries in the series lined up, but please feel free to leave your suggestions for future interview subjects below. To kick things off, Naughty Dog co-founder Andy Gavin was kind enough to lend us his time to discuss the making of seminal 2001 PS2 platformer Jak & Daxter. Every fortnight (well, that’s the plan at least), we’ll be talking to the creative force behind a vintage PS One or PlayStation 2 title. ![]() Today, I’m happy to unveil the first of them: Behind The Classics. When I took over the SCEE PlayStation Blog a month or two back, I promised you a few new regular features. ![]() “The greatest potential to secure water for cities lies in improving the management of agricultural lands…”Ī study of water sources in 500 cities around the world concluded that the most cost-effective way to protect water sources is to promote sustainable agriculture in source watersheds. Our aim is to ensure that sustainable farming is viable and profitable for everyone involved, across agricultural value chains. Blue Harvest partners with thousands of farmers in Latin America to protect and restore water sources that provide drinking water to hundreds of thousands of people. But there are proven agricultural based solutions that can help restore landscapes and protect water sources while also producing crops. Once KSP updates their rendering and shaders for new aerodynamics they may hopefully add proper keying for. ![]() No, but if you have a relatively nice video card it will run pretty good. Sit back, and watch the performance impact. Agriculture remains one of the biggest challenges for water security around the world. The perfect solution for ridiculous post processing, or adding a Apollo 11 like look to your KSP. Turn these off in GEM_settings.Blue Harvest cultivates partnerships to invest in farming practices that protect springs, rivers, and aquifers that provide people their drinking water.Įverything grown on farms needs water and impacts water resources in one way or another, negatively or positively. The grain is from the Film grain shaders. Red planet flickering is from Windowed mode in most every case. Ensure you are running in Fullscreen mode. But as I said, the last thing is personal preference and not a glitch in itselfĭo not run KSP in Borderless Window mode. I tried various settings in the enbsettings.ini but couldn't really fix it. the whole thing turns into a white & bleached-out blob. The perfect solution for ridiculous post processing, or adding a Apollo 11 like look to your KSP. Lastly, I know this is reaching into aesthetics which are always personal preference but something inside the Bloom settings seems to be killing the "nice" lighting of the Sun. I've noticed several weird glitches / flicker events in conjunction with the EnvironmentalVisualEnhancements and Better Atmosphere package. Whe whole affair seems to be dependent on where the camera is in relation to the Sun. The whole of Mun / Minmus turns red as well. I noticed a weird glitch when in EVA or map view: Kerbins landmass turn an orangy-red at times. the whole display becomes quite grainy, which is an issue for reading the glass cockpits provided with RasterPropMonitor Maybe these can be addressed at some time in the future so I thought I'd share: After one day of fun though, I uninstalled it again due to a few glitches and observations. Managementinvrus,Blue Harvest SAinvche,NEPC LLCinvusa,SEDCO. This is really nice, it gave me a whole new experience in KSP. Infrabusnld,KSP Kunstgras B.V.busnld,KUIPERS beheer B.V.busnld. These files are enbseries.ini, SweetFX_settings.txt, and GEM_settings.txt Be careful and read documentation where available. ![]() On some computers, settings may need to be tweaked. This version contains the GEM-FX core for a brilliant new shader package, on top of SweetFX, and ENB Series. ![]() NOTE: You can change palettes while in gameplay! This is convenient for setting your mood on other planets. It is compatible with all versions of 32-bit KSP BlueHarvest ENB Series +GEM-FX is a shader sweet for DX9 games, in this case KSP. In order for this plugin to work, your Antialiasing and Antistropic Filtering must be turned off.ġ) Head over to ENB Dev and download ENB Series Generic: Ģ) Extract the "d3d9.dll" ENB Plugin from the "Wrapper" folder in the generic ENB download to your KSP_win folder with your KSP.exe, or wherever you have installed it.ģ) Extract the contents of the "INSTALLATION FILES" in your BlueHarvest download into your KSP_win folder with your KSP.exe, or wherever you have insalled it.Ĥ Optional) Pick a palette from the "OPTIONAL PALLETTES" folder and replace the "enbpalette.bmp" in your KSP_win folder with your KSP.exe, or wherever you have installed it.ĥ) Ensure KSP is not in Borderless Windowed mode and only in Fullscreen! Than, simply enjoy! ![]() Like in Front Mission Alternative, there are new auxiliary backpacks that offer unique features when used on the battlefield. Weather conditions affect the effective range of weapons for example, a blizzard will reduce a machine gun's maximum firing range by one square. The time of day affects a weapon's chances of hitting its target for example, accuracy is lowered during night time. Weapons are now capable of attacking more than once during any battle, provided that the unit initiating the attack has sufficient AP and weapon ammunition. Returning features aside, Front Mission 4 has a number of new gameplay mechanics. Antilock causes missiles within range to miss, while Salvage restores any wanzers destroyed in battle. Lastly, two special actions can also be set as linked actions: Antilock and Salvage from EMP and radio backpacks, respectively. For linked actions, a weapon must be set in order to participate in an offensive or defensive linked battle. Additionally, the player can dictate the degree of support a unit can provide a linked unit can use battle skills or no battle skills at all. Up to four units can be linked together to form one "link" an offensive link for Player Phase battles, and a defensive link for Enemy Phase battles. Unlike in Front Mission 2 and Front Mission 3, players have greater control over Links. Links is a feature that allows multiple units to provide offensive and defensive support to each other during battles. A unit's AP amount and recharge value depends on how many AP-specific abilities its pilot has learned. At the end of a full turn, which is one Player Phase and Enemy Phase, a set amount of AP is replenished. Actions such as moving and attacking require a certain amount of AP to use. Action Points (AP) is a feature that dictates how much actions can be done with each unit. There are a number of returning features from Front Mission 2 that are used for mission play, namely Action Points (AP) and Links. The missions in FM4 are traditional tactical RPG fare, ranging from destroying all enemy targets to protecting a certain allied target. Like in Front Mission 2, Front Mission 4 alternates control between the game's two main characters. Battle zones are where the missions take place, though they become inaccessible upon the completion of a mission. Towns and cities act as intermission points where the player can organize and set up their units for the upcoming mission. As the player progresses through the plot, new locations are revealed on the world map. The player travels to locations on a world map. The video game progresses in a linear manner: watch cut-scene events, complete missions, set up their wanzers during intermissions, and sortie for the next mission. It received generally positive reviews, highlighting the high production values and customization of mechs for combat, but also cited the game's high level of difficulty and complexity.įront Mission 4 borrows several of the gameplay mechanics found in Front Mission 2. The title was the top selling game of Christmas 2003 in Japan and sold over 160,000 copies. The game was developed to sound different musically than previous titles, with South American instruments like the pan flute were used to compose a more dynamic musical structure. The game takes place in the late 21st century where superstates compete for the world's resources, and two individuals are sent to investigate when five bases of one nation are attacked unprovoked by persons unknown. Like other Front Mission titles, Front Mission 4 is part of a serialized storyline that follows the stories of various characters and their struggles involving mecha known as wanzers. as the fourth main entry and sixth entry overall in the Front Mission series. Front Mission 4, also known in Japan as Front Mission Fourth, is a tactical role-playing game developed and published by Square Enix Co., Ltd. ![]() Xenoblade Chronicles 3 is getting a $30 expansion pass. (NO XBOX) 6,444 views 95 Dislike Share Save KrownedKiiNG 2.63K subscribers Bloodhunt CONSOLE RELEASE Date & Price Explained. Here’s the full schedule of summer video game livestreams Bloodhunt CONSOLE RELEASE Date & Price Explained. Sonic Frontiers release date confirmed for November 2022Īfter years of wishing, Persona games are coming to Nintendo SwitchĮverything announced at the June 2022 Nintendo Direct Mini Partner Showcase A closed alpha for the game is also on the way, which players can sign up for now on the game’s website. Vampire: The Masquerade – Bloodhunt is set to launch on PC this year. Character customization will be available too, letting players dress up their vampires in the latest styles, whether they’re modern-chic or gothic horror. Today’s trailer for the game shows vampires from Brujah and Nosferatu fighting openly, so expect to see a wide array of bloodsuckers. Naturally, players will also be able to pick which clan their vampire belongs to. ![]() It also seems that the citizens of Prague will come into play, perhaps to give players a boost with some fresh blood. The game was released on 27 April 2022 for both. It is based on the tabletop role-playing game Vampire: The Masquerade, and is part of the larger World of Darkness series. A trailer for the game shows vampires running up walls and jumping across roofs, which means we can expect some liberal freedom of movement. Vampire: The Masquerade Bloodhunt is a free-to-play battle royale game developed and published by Swedish developer Sharkmob. Use your supernatural powers, weapons, and wit to dominate the night and restore the Masquerade Created 12.0k Members 16 Online Top 5 Ranked by Size Filter by flair MOD GUIDE NEWS Question MEME ART r/BloodHunt Rules 1. The game takes place in the city of Prague, where players will fight to the last undead to restore the Masquerade, a code that vampires live by to keep themselves hidden from the outside world. Bloodhunt is a thrilling, free-to-play battle royale game set in the Vampire: The Masquerade universe. Grundsätzlich lässt sich sagen, dass die Entwickler die zusätzliche Zeit bis zum neuen Releasedatum von Bloodhunt am 27. Besides weaponry, players will also be able to use supernatural vampiric powers to take down their foes. Armed to the teeth with shotguns, swords, assault rifles, and, well, teeth, players will be able to take each other on to be the last vampire standing. Bloodhunt is anything but, instead presenting itself as a battle royale title. ![]() Typically, entries in the Vampire: The Masquerade series are text-heavy, super role-play-oriented RPGs. The game is officially titled Vampire: The Masquerade – Bloodhunt, and will be the franchise’s first multiplayer title. The Vampire: The Masquerade title teased by developer Sharkmob last year was properly announced at Geoff Keighley’s Summer Game Fest 2021. |
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